This was a quick update to clean up a few reward issues that were introduced with the new items, but nothing big. The main desire with this was to clean up some things so I could get a good 10-day stretch to perhaps get some storage keys in testing.
- Reward Logging Updated: Added a var check and added some new data elements based on my experience using it this week to track down issues
- Sort Command Updated: Small tweak for the seedbox
- Seed Box Updated: Added virtual function to handle the specific nature of the seed box
- Davies Locker Updated: Checks for if the player is treasure hunting